Yup, a funny hat.
When you play another round and have a new Idiot it’s their turn to wear the hat (handed over with as much pomp and silliness as seems appropriate).
How to Play “Idiot”
You will need one deck of cards for every 2-3 players. (We used 3 decks for 7 players and the games ran a bit long, but not bad. You will need to experiment a bit to find a balance you like.)
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You have the option of trading out cards from your hand with the cards showing face up in front of you. (strategy – You will want to choose higher cards, 2’s or 10’s for the piles. Ace is high. Ignore suits. Play by the numbers.)
Put all remaining cards in a pile in the middle as a draw pile.
Your setup should look like this.
You will be playing from the cards in your hand. When those cards and all the cards from the draw pile have all been played, you can play the cards that are in the three piles in front of you. Play all the face-up cards and then play all the face-down cards (don’t peek, you have to play them blind). When all those cards are gone, you’re done. Sit back and watch the rest of the game.
Play a Three
To start play, move to the person on the dealer’s left. If they have a three-card in their hand, they may play it in the discard pile. If they don’t have a three-card, ask the next player. Continue moving around the circle until someone is able to play a three. (If there is no three-card, move on to a four-card, etc.)
You must hold three cards in your hand. If you play a card or cards from your hand and you have less than three cards, draw enough cards from the draw pile to bring your hand back up to three cards at the end of your turn. This rule is suspended when all the cards in the draw pile are gone.
With a three-card played, the next player must play a three or higher card. Moving around the table, players must match or play a higher card. If a player cannot do so, that player must pick up the discard pile and add it to their hand. The next player starts play with the card of their choice. (As a strategy choice, you may also pick up the discard pile instead of playing a card.)
If you have multiples of the same number you may play them at the same time (or you may choose to play them separately- strategy, strategy, strategy).
If you play a card and draw the same card from the draw pile, you may play it to the discard pile as well and then draw another card.
As you move from playing cards in your hand to playing cards in the piles in front of you, the rules cover the transition. For example, if your last hand-played card is a two (specialty card, see below), you may follow up with a card from your pile. If your last hand-played card is a seven and you have a seven face-up on your piles, you may play both of them.
When you’re out of cards, sit back and enjoy the silly competition.
Need a funny hat?
2 – A two card resets the number in the discard pile (play the two card followed by another card from your hand)
10 – this is a burn card. All cards in the discard pile are moved to the burn pile (cards are permanently out of play). The next player starts with whatever card they wish.
Four or more of the same number on the top of the discard pile – the discard pile is moved to the burn pile when four or more of the same numbered cards have been played.
The exception is the six card. Because “666” is evil, the discard pile is moved to the burn pile when there are three or more six cards. A certain amount of silliness is allowed in removing these cards.
That’s it. The rules are easy. The strategy comes with play and practice.
OUR 10 FAVORITE GAMES
Simple play for simple times.